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![]() DxO PureRAW adds incredible softness to your images. Permanently delete the “parasitic” grain your camera creates in the blurry areas of your photos. Perfection is in the detailsĮnjoy large format photos: DxO PureRAW reveals all the details and finesse of every texture you capture so you can enjoy incredibly pure photos. Get back to editing your old photos that you set aside because of poor image quality, noise, or a lack of sharpness. Your lenses deserve the very best correctionsĪutomatically correct the defects in your equipment using DxO’s specially designed optical modules. ![]() DeepPRIME technology solves these problems before you and better than you. ![]() Pure, flawless, and noise-free RAW photosĭxO PureRAW’s artificial intelligence strikes the perfect balance between preserving detail and eliminating noise. Unlock the RAW-file editing capacity of Adobe Photoshop and LightroomĬreate better RAW files before retouching them in Adobe Photoshop, Lightroom, or other programs thanks to DxO’s exclusive demosaicing, denoising, and lens defect correction technologies. DxO PureRAW Simply better RAW files, Enhance your RAW files to open up even more possibilities with Adobe Photoshop and Lightroom®. ![]() GC: After you couldn’t get FTL on other formats did you purposefully set out to make something that would work on consoles? Because that means a bigger audience and at the end of the day you’ve got to make money. I think we did some very minor experiments with that early on, but I I’d nearly discounted it from the beginning, in that a strategy game where you’re moving units to specific areas just doesn’t lend itself to that interface nearly as easily as Into The Breach, which is more standard in terms of the control scheme. So we didn’t bother moving on to more.Īnd a gamepad… oof. We were able to move it over to iOS for tablets, ’cause the screen real estate was large enough, but even getting it on phones, we experimented with it and it was never comfortable and as pleasant experience as it is on PC or tablet. The primary reason was that the game… from a UI perspective, doesn’t really work on anything other than the mouse and keyboard. GC: I can see why that might be but… let’s skip ahead a second: why was FTL never released on consoles? It seems like it would’ve been a good fit for the Switch at least. FTL got a much bigger response from most people. GC: They tell you it’s their least favourite game ever? MD: Thank you, that’s usually the opposite of what I hear from people? GC: So, Into The Breach is one of my favourite games ever, even more so than FTL. ![]() A new Android and iOS version of the game will also be released via Netflix, where it will be free if you already have a subscription. The Advanced Edition will be released for free on Tuesday, July 19 for Nintendo Switch and PC. Subset was founded by friends Matthew Davis and Justin Ma, and we were able to speak to Davis about not just the Advanced Edition, but what it means to be an indie developer that can afford to take their time making new games. This time we wondered what would happen if we mushed them all together. Today we want to talk about the asteroid belt, the stream of asteroids circling the sun between the orbits of Mars and Jupiter.Ĭhelsea Whyte: But we’re not going to destroy them. Leah Crane: And I’m Leah Crane, Physics and Space Reporter at New Scientist. Leah and Chelsea were joined for this episode by planetary astronomers Andy Rivkin at Johns Hopkins University in Maryland and Kat Volk at the University of Arizona.Ĭhelsea Whyte: I’m Chelsea Whyte, Senior News Editor at New Scientist. Or maybe an injection of aerogel across the entire asteroid belt could slow them down and eventually bring them to a gentle halt – though the ring itself could make it difficult to explore the outer solar system, and it could have some nasty effects on Earth’s wildlife, too. A huge funnel might work to make sure they all get squished together. For the asteroids to stick together instead of just creating even more asteroids, they have to collide at a relatively slow speed. On this episode of Dead Planets Society, our hosts Chelsea Whyte and Leah Crane have decided to embark on a solar system cleanup mission: to unify the asteroid belt into a single rocky world.īut it isn’t as easy as just stirring up the asteroid belt and hoping everything smashes together. It is full of big rocks hurtling around at high speeds, occasionally getting tossed towards assorted planets, and generally causing a ruckus. Let’s be honest: the asteroid belt is a bit of a mess. |
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